#[repr(C)]pub struct IUnityShaderCompilerExtPluginConfigure {
pub vtable_: *const IUnityShaderCompilerExtPluginConfigure__bindgen_vtable,
}
Fields§
§vtable_: *const IUnityShaderCompilerExtPluginConfigure__bindgen_vtable
Trait Implementations§
Auto Trait Implementations§
impl Freeze for IUnityShaderCompilerExtPluginConfigure
impl RefUnwindSafe for IUnityShaderCompilerExtPluginConfigure
impl !Send for IUnityShaderCompilerExtPluginConfigure
impl !Sync for IUnityShaderCompilerExtPluginConfigure
impl Unpin for IUnityShaderCompilerExtPluginConfigure
impl UnwindSafe for IUnityShaderCompilerExtPluginConfigure
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more