#[repr(C)]pub struct ID3D12Resource {
pub _address: u8,
}
Fields§
§_address: u8
Trait Implementations§
Source§impl Clone for ID3D12Resource
impl Clone for ID3D12Resource
Source§fn clone(&self) -> ID3D12Resource
fn clone(&self) -> ID3D12Resource
Returns a duplicate of the value. Read more
1.0.0 · Source§const fn clone_from(&mut self, source: &Self)
const fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Default for ID3D12Resource
impl Default for ID3D12Resource
Source§fn default() -> ID3D12Resource
fn default() -> ID3D12Resource
Returns the “default value” for a type. Read more
impl Copy for ID3D12Resource
Auto Trait Implementations§
impl Freeze for ID3D12Resource
impl RefUnwindSafe for ID3D12Resource
impl Send for ID3D12Resource
impl Sync for ID3D12Resource
impl Unpin for ID3D12Resource
impl UnwindSafe for ID3D12Resource
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more