#[repr(C)]pub struct ID3D12CommandQueue {
pub _address: u8,
}
Fields§
§_address: u8
Trait Implementations§
Source§impl Clone for ID3D12CommandQueue
impl Clone for ID3D12CommandQueue
Source§fn clone(&self) -> ID3D12CommandQueue
fn clone(&self) -> ID3D12CommandQueue
Returns a duplicate of the value. Read more
1.0.0 · Source§const fn clone_from(&mut self, source: &Self)
const fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Default for ID3D12CommandQueue
impl Default for ID3D12CommandQueue
Source§fn default() -> ID3D12CommandQueue
fn default() -> ID3D12CommandQueue
Returns the “default value” for a type. Read more
impl Copy for ID3D12CommandQueue
Auto Trait Implementations§
impl Freeze for ID3D12CommandQueue
impl RefUnwindSafe for ID3D12CommandQueue
impl Send for ID3D12CommandQueue
impl Sync for ID3D12CommandQueue
impl Unpin for ID3D12CommandQueue
impl UnwindSafe for ID3D12CommandQueue
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more