#[repr(C)]pub struct VkPhysicalDeviceVulkan12Features {Show 49 fields
pub sType: VkStructureType,
pub pNext: *mut c_void,
pub samplerMirrorClampToEdge: VkBool32,
pub drawIndirectCount: VkBool32,
pub storageBuffer8BitAccess: VkBool32,
pub uniformAndStorageBuffer8BitAccess: VkBool32,
pub storagePushConstant8: VkBool32,
pub shaderBufferInt64Atomics: VkBool32,
pub shaderSharedInt64Atomics: VkBool32,
pub shaderFloat16: VkBool32,
pub shaderInt8: VkBool32,
pub descriptorIndexing: VkBool32,
pub shaderInputAttachmentArrayDynamicIndexing: VkBool32,
pub shaderUniformTexelBufferArrayDynamicIndexing: VkBool32,
pub shaderStorageTexelBufferArrayDynamicIndexing: VkBool32,
pub shaderUniformBufferArrayNonUniformIndexing: VkBool32,
pub shaderSampledImageArrayNonUniformIndexing: VkBool32,
pub shaderStorageBufferArrayNonUniformIndexing: VkBool32,
pub shaderStorageImageArrayNonUniformIndexing: VkBool32,
pub shaderInputAttachmentArrayNonUniformIndexing: VkBool32,
pub shaderUniformTexelBufferArrayNonUniformIndexing: VkBool32,
pub shaderStorageTexelBufferArrayNonUniformIndexing: VkBool32,
pub descriptorBindingUniformBufferUpdateAfterBind: VkBool32,
pub descriptorBindingSampledImageUpdateAfterBind: VkBool32,
pub descriptorBindingStorageImageUpdateAfterBind: VkBool32,
pub descriptorBindingStorageBufferUpdateAfterBind: VkBool32,
pub descriptorBindingUniformTexelBufferUpdateAfterBind: VkBool32,
pub descriptorBindingStorageTexelBufferUpdateAfterBind: VkBool32,
pub descriptorBindingUpdateUnusedWhilePending: VkBool32,
pub descriptorBindingPartiallyBound: VkBool32,
pub descriptorBindingVariableDescriptorCount: VkBool32,
pub runtimeDescriptorArray: VkBool32,
pub samplerFilterMinmax: VkBool32,
pub scalarBlockLayout: VkBool32,
pub imagelessFramebuffer: VkBool32,
pub uniformBufferStandardLayout: VkBool32,
pub shaderSubgroupExtendedTypes: VkBool32,
pub separateDepthStencilLayouts: VkBool32,
pub hostQueryReset: VkBool32,
pub timelineSemaphore: VkBool32,
pub bufferDeviceAddress: VkBool32,
pub bufferDeviceAddressCaptureReplay: VkBool32,
pub bufferDeviceAddressMultiDevice: VkBool32,
pub vulkanMemoryModel: VkBool32,
pub vulkanMemoryModelDeviceScope: VkBool32,
pub vulkanMemoryModelAvailabilityVisibilityChains: VkBool32,
pub shaderOutputViewportIndex: VkBool32,
pub shaderOutputLayer: VkBool32,
pub subgroupBroadcastDynamicId: VkBool32,
}
Fields§
§sType: VkStructureType
§pNext: *mut c_void
§samplerMirrorClampToEdge: VkBool32
§drawIndirectCount: VkBool32
§storageBuffer8BitAccess: VkBool32
§uniformAndStorageBuffer8BitAccess: VkBool32
§storagePushConstant8: VkBool32
§shaderBufferInt64Atomics: VkBool32
§shaderFloat16: VkBool32
§shaderInt8: VkBool32
§descriptorIndexing: VkBool32
§shaderInputAttachmentArrayDynamicIndexing: VkBool32
§shaderUniformTexelBufferArrayDynamicIndexing: VkBool32
§shaderStorageTexelBufferArrayDynamicIndexing: VkBool32
§shaderUniformBufferArrayNonUniformIndexing: VkBool32
§shaderSampledImageArrayNonUniformIndexing: VkBool32
§shaderStorageBufferArrayNonUniformIndexing: VkBool32
§shaderStorageImageArrayNonUniformIndexing: VkBool32
§shaderInputAttachmentArrayNonUniformIndexing: VkBool32
§shaderUniformTexelBufferArrayNonUniformIndexing: VkBool32
§shaderStorageTexelBufferArrayNonUniformIndexing: VkBool32
§descriptorBindingUniformBufferUpdateAfterBind: VkBool32
§descriptorBindingSampledImageUpdateAfterBind: VkBool32
§descriptorBindingStorageImageUpdateAfterBind: VkBool32
§descriptorBindingStorageBufferUpdateAfterBind: VkBool32
§descriptorBindingUniformTexelBufferUpdateAfterBind: VkBool32
§descriptorBindingStorageTexelBufferUpdateAfterBind: VkBool32
§descriptorBindingUpdateUnusedWhilePending: VkBool32
§descriptorBindingPartiallyBound: VkBool32
§descriptorBindingVariableDescriptorCount: VkBool32
§runtimeDescriptorArray: VkBool32
§samplerFilterMinmax: VkBool32
§scalarBlockLayout: VkBool32
§imagelessFramebuffer: VkBool32
§uniformBufferStandardLayout: VkBool32
§shaderSubgroupExtendedTypes: VkBool32
§separateDepthStencilLayouts: VkBool32
§hostQueryReset: VkBool32
§timelineSemaphore: VkBool32
§bufferDeviceAddress: VkBool32
§bufferDeviceAddressCaptureReplay: VkBool32
§bufferDeviceAddressMultiDevice: VkBool32
§vulkanMemoryModel: VkBool32
§vulkanMemoryModelDeviceScope: VkBool32
§vulkanMemoryModelAvailabilityVisibilityChains: VkBool32
§shaderOutputViewportIndex: VkBool32
§shaderOutputLayer: VkBool32
§subgroupBroadcastDynamicId: VkBool32
Trait Implementations§
Source§impl Clone for VkPhysicalDeviceVulkan12Features
impl Clone for VkPhysicalDeviceVulkan12Features
Source§fn clone(&self) -> VkPhysicalDeviceVulkan12Features
fn clone(&self) -> VkPhysicalDeviceVulkan12Features
Returns a duplicate of the value. Read more
1.0.0 · Source§const fn clone_from(&mut self, source: &Self)
const fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreimpl Copy for VkPhysicalDeviceVulkan12Features
Auto Trait Implementations§
impl Freeze for VkPhysicalDeviceVulkan12Features
impl RefUnwindSafe for VkPhysicalDeviceVulkan12Features
impl !Send for VkPhysicalDeviceVulkan12Features
impl !Sync for VkPhysicalDeviceVulkan12Features
impl Unpin for VkPhysicalDeviceVulkan12Features
impl UnwindSafe for VkPhysicalDeviceVulkan12Features
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more