#[repr(C)]pub struct VkPhysicalDeviceShaderExpectAssumeFeatures {
pub sType: VkStructureType,
pub pNext: *mut c_void,
pub shaderExpectAssume: VkBool32,
}
Fields§
§sType: VkStructureType
§pNext: *mut c_void
§shaderExpectAssume: VkBool32
Trait Implementations§
Source§impl Clone for VkPhysicalDeviceShaderExpectAssumeFeatures
impl Clone for VkPhysicalDeviceShaderExpectAssumeFeatures
Source§fn clone(&self) -> VkPhysicalDeviceShaderExpectAssumeFeatures
fn clone(&self) -> VkPhysicalDeviceShaderExpectAssumeFeatures
Returns a duplicate of the value. Read more
1.0.0 · Source§const fn clone_from(&mut self, source: &Self)
const fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreimpl Copy for VkPhysicalDeviceShaderExpectAssumeFeatures
Auto Trait Implementations§
impl Freeze for VkPhysicalDeviceShaderExpectAssumeFeatures
impl RefUnwindSafe for VkPhysicalDeviceShaderExpectAssumeFeatures
impl !Send for VkPhysicalDeviceShaderExpectAssumeFeatures
impl !Sync for VkPhysicalDeviceShaderExpectAssumeFeatures
impl Unpin for VkPhysicalDeviceShaderExpectAssumeFeatures
impl UnwindSafe for VkPhysicalDeviceShaderExpectAssumeFeatures
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more