#[repr(C)]pub struct VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM {
pub sType: VkStructureType,
pub pNext: *mut c_void,
pub shaderCoreMask: u64,
pub shaderCoreCount: u32,
pub shaderWarpsPerCore: u32,
}
Fields§
§sType: VkStructureType
§pNext: *mut c_void
§shaderCoreMask: u64
§shaderCoreCount: u32
§shaderWarpsPerCore: u32
Trait Implementations§
Source§impl Clone for VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM
impl Clone for VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM
Source§fn clone(&self) -> VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM
fn clone(&self) -> VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM
Returns a duplicate of the value. Read more
1.0.0 · Source§const fn clone_from(&mut self, source: &Self)
const fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreimpl Copy for VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM
Auto Trait Implementations§
impl Freeze for VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM
impl RefUnwindSafe for VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM
impl !Send for VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM
impl !Sync for VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM
impl Unpin for VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM
impl UnwindSafe for VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more