#[repr(C)]pub struct VkPhysicalDeviceShaderAtomicInt64Features {
pub sType: VkStructureType,
pub pNext: *mut c_void,
pub shaderBufferInt64Atomics: VkBool32,
pub shaderSharedInt64Atomics: VkBool32,
}
Fields§
§sType: VkStructureType
§pNext: *mut c_void
§shaderBufferInt64Atomics: VkBool32
Trait Implementations§
Source§impl Clone for VkPhysicalDeviceShaderAtomicInt64Features
impl Clone for VkPhysicalDeviceShaderAtomicInt64Features
Source§fn clone(&self) -> VkPhysicalDeviceShaderAtomicInt64Features
fn clone(&self) -> VkPhysicalDeviceShaderAtomicInt64Features
Returns a duplicate of the value. Read more
1.0.0 · Source§const fn clone_from(&mut self, source: &Self)
const fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreimpl Copy for VkPhysicalDeviceShaderAtomicInt64Features
Auto Trait Implementations§
impl Freeze for VkPhysicalDeviceShaderAtomicInt64Features
impl RefUnwindSafe for VkPhysicalDeviceShaderAtomicInt64Features
impl !Send for VkPhysicalDeviceShaderAtomicInt64Features
impl !Sync for VkPhysicalDeviceShaderAtomicInt64Features
impl Unpin for VkPhysicalDeviceShaderAtomicInt64Features
impl UnwindSafe for VkPhysicalDeviceShaderAtomicInt64Features
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more