#[repr(C)]pub struct VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT {
pub sType: VkStructureType,
pub pNext: *mut c_void,
pub fragmentShaderSampleInterlock: VkBool32,
pub fragmentShaderPixelInterlock: VkBool32,
pub fragmentShaderShadingRateInterlock: VkBool32,
}
Fields§
§sType: VkStructureType
§pNext: *mut c_void
§fragmentShaderSampleInterlock: VkBool32
§fragmentShaderPixelInterlock: VkBool32
§fragmentShaderShadingRateInterlock: VkBool32
Trait Implementations§
Source§impl Clone for VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT
impl Clone for VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT
Source§fn clone(&self) -> VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT
fn clone(&self) -> VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT
Returns a duplicate of the value. Read more
1.0.0 · Source§const fn clone_from(&mut self, source: &Self)
const fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreimpl Copy for VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT
Auto Trait Implementations§
impl Freeze for VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT
impl RefUnwindSafe for VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT
impl !Send for VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT
impl !Sync for VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT
impl Unpin for VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT
impl UnwindSafe for VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more