#[repr(C)]pub struct VkAccelerationStructureMatrixMotionInstanceNV {
pub transformT0: VkTransformMatrixKHR,
pub transformT1: VkTransformMatrixKHR,
pub _bitfield_align_1: [u32; 0],
pub _bitfield_1: __BindgenBitfieldUnit<[u8; 8]>,
pub accelerationStructureReference: u64,
}
Fields§
§transformT0: VkTransformMatrixKHR
§transformT1: VkTransformMatrixKHR
§_bitfield_align_1: [u32; 0]
§_bitfield_1: __BindgenBitfieldUnit<[u8; 8]>
§accelerationStructureReference: u64
Implementations§
Source§impl VkAccelerationStructureMatrixMotionInstanceNV
impl VkAccelerationStructureMatrixMotionInstanceNV
pub fn instanceCustomIndex(&self) -> u32
pub fn set_instanceCustomIndex(&mut self, val: u32)
pub unsafe fn instanceCustomIndex_raw(this: *const Self) -> u32
pub unsafe fn set_instanceCustomIndex_raw(this: *mut Self, val: u32)
pub fn mask(&self) -> u32
pub fn set_mask(&mut self, val: u32)
pub unsafe fn mask_raw(this: *const Self) -> u32
pub unsafe fn set_mask_raw(this: *mut Self, val: u32)
pub fn instanceShaderBindingTableRecordOffset(&self) -> u32
pub fn set_instanceShaderBindingTableRecordOffset(&mut self, val: u32)
pub unsafe fn instanceShaderBindingTableRecordOffset_raw( this: *const Self, ) -> u32
pub unsafe fn set_instanceShaderBindingTableRecordOffset_raw( this: *mut Self, val: u32, )
pub fn flags(&self) -> VkGeometryInstanceFlagsKHR
pub fn set_flags(&mut self, val: VkGeometryInstanceFlagsKHR)
pub unsafe fn flags_raw(this: *const Self) -> VkGeometryInstanceFlagsKHR
pub unsafe fn set_flags_raw(this: *mut Self, val: VkGeometryInstanceFlagsKHR)
pub fn new_bitfield_1( instanceCustomIndex: u32, mask: u32, instanceShaderBindingTableRecordOffset: u32, flags: VkGeometryInstanceFlagsKHR, ) -> __BindgenBitfieldUnit<[u8; 8]>
Trait Implementations§
Source§impl Clone for VkAccelerationStructureMatrixMotionInstanceNV
impl Clone for VkAccelerationStructureMatrixMotionInstanceNV
Source§fn clone(&self) -> VkAccelerationStructureMatrixMotionInstanceNV
fn clone(&self) -> VkAccelerationStructureMatrixMotionInstanceNV
Returns a duplicate of the value. Read more
1.0.0 · Source§const fn clone_from(&mut self, source: &Self)
const fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Default for VkAccelerationStructureMatrixMotionInstanceNV
impl Default for VkAccelerationStructureMatrixMotionInstanceNV
Source§fn default() -> VkAccelerationStructureMatrixMotionInstanceNV
fn default() -> VkAccelerationStructureMatrixMotionInstanceNV
Returns the “default value” for a type. Read more
impl Copy for VkAccelerationStructureMatrixMotionInstanceNV
Auto Trait Implementations§
impl Freeze for VkAccelerationStructureMatrixMotionInstanceNV
impl RefUnwindSafe for VkAccelerationStructureMatrixMotionInstanceNV
impl Send for VkAccelerationStructureMatrixMotionInstanceNV
impl Sync for VkAccelerationStructureMatrixMotionInstanceNV
impl Unpin for VkAccelerationStructureMatrixMotionInstanceNV
impl UnwindSafe for VkAccelerationStructureMatrixMotionInstanceNV
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more