#[repr(C)]pub struct VkBindShaderGroupIndirectCommandNV {
pub groupIndex: u32,
}Fields§
§groupIndex: u32Trait Implementations§
Source§impl Clone for VkBindShaderGroupIndirectCommandNV
impl Clone for VkBindShaderGroupIndirectCommandNV
Source§fn clone(&self) -> VkBindShaderGroupIndirectCommandNV
fn clone(&self) -> VkBindShaderGroupIndirectCommandNV
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Default for VkBindShaderGroupIndirectCommandNV
impl Default for VkBindShaderGroupIndirectCommandNV
Source§fn default() -> VkBindShaderGroupIndirectCommandNV
fn default() -> VkBindShaderGroupIndirectCommandNV
Returns the “default value” for a type. Read more
impl Copy for VkBindShaderGroupIndirectCommandNV
Auto Trait Implementations§
impl Freeze for VkBindShaderGroupIndirectCommandNV
impl RefUnwindSafe for VkBindShaderGroupIndirectCommandNV
impl Send for VkBindShaderGroupIndirectCommandNV
impl Sync for VkBindShaderGroupIndirectCommandNV
impl Unpin for VkBindShaderGroupIndirectCommandNV
impl UnwindSafe for VkBindShaderGroupIndirectCommandNV
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more