#[repr(C)]pub struct VkRayTracingShaderGroupCreateInfoNV {
pub sType: VkStructureType,
pub pNext: *const c_void,
pub type_: VkRayTracingShaderGroupTypeKHR,
pub generalShader: u32,
pub closestHitShader: u32,
pub anyHitShader: u32,
pub intersectionShader: u32,
}
Fields§
§sType: VkStructureType
§pNext: *const c_void
§type_: VkRayTracingShaderGroupTypeKHR
§generalShader: u32
§closestHitShader: u32
§anyHitShader: u32
§intersectionShader: u32
Trait Implementations§
Source§impl Clone for VkRayTracingShaderGroupCreateInfoNV
impl Clone for VkRayTracingShaderGroupCreateInfoNV
Source§fn clone(&self) -> VkRayTracingShaderGroupCreateInfoNV
fn clone(&self) -> VkRayTracingShaderGroupCreateInfoNV
Returns a duplicate of the value. Read more
1.0.0 · Source§const fn clone_from(&mut self, source: &Self)
const fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreimpl Copy for VkRayTracingShaderGroupCreateInfoNV
Auto Trait Implementations§
impl Freeze for VkRayTracingShaderGroupCreateInfoNV
impl RefUnwindSafe for VkRayTracingShaderGroupCreateInfoNV
impl !Send for VkRayTracingShaderGroupCreateInfoNV
impl !Sync for VkRayTracingShaderGroupCreateInfoNV
impl Unpin for VkRayTracingShaderGroupCreateInfoNV
impl UnwindSafe for VkRayTracingShaderGroupCreateInfoNV
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more