#[repr(C)]pub struct UnityProfilerCategoryDesc {
pub id: UnityProfilerCategoryId,
pub reserved0: u16,
pub rgbaColor: u32,
pub name: *const c_char,
}
Fields§
§id: UnityProfilerCategoryId
§reserved0: u16
§rgbaColor: u32
§name: *const c_char
Trait Implementations§
Source§impl Clone for UnityProfilerCategoryDesc
impl Clone for UnityProfilerCategoryDesc
Source§fn clone(&self) -> UnityProfilerCategoryDesc
fn clone(&self) -> UnityProfilerCategoryDesc
Returns a duplicate of the value. Read more
1.0.0 · Source§const fn clone_from(&mut self, source: &Self)
const fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Default for UnityProfilerCategoryDesc
impl Default for UnityProfilerCategoryDesc
impl Copy for UnityProfilerCategoryDesc
Auto Trait Implementations§
impl Freeze for UnityProfilerCategoryDesc
impl RefUnwindSafe for UnityProfilerCategoryDesc
impl !Send for UnityProfilerCategoryDesc
impl !Sync for UnityProfilerCategoryDesc
impl Unpin for UnityProfilerCategoryDesc
impl UnwindSafe for UnityProfilerCategoryDesc
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more