#[repr(C)]pub struct VkPhysicalDeviceShaderSubgroupRotateFeaturesKHR {
pub sType: VkStructureType,
pub pNext: *mut c_void,
pub shaderSubgroupRotate: VkBool32,
pub shaderSubgroupRotateClustered: VkBool32,
}Fields§
§sType: VkStructureType§pNext: *mut c_void§shaderSubgroupRotate: VkBool32§shaderSubgroupRotateClustered: VkBool32Trait Implementations§
Source§impl Clone for VkPhysicalDeviceShaderSubgroupRotateFeaturesKHR
impl Clone for VkPhysicalDeviceShaderSubgroupRotateFeaturesKHR
Source§fn clone(&self) -> VkPhysicalDeviceShaderSubgroupRotateFeaturesKHR
fn clone(&self) -> VkPhysicalDeviceShaderSubgroupRotateFeaturesKHR
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for VkPhysicalDeviceShaderSubgroupRotateFeaturesKHR
Auto Trait Implementations§
impl Freeze for VkPhysicalDeviceShaderSubgroupRotateFeaturesKHR
impl RefUnwindSafe for VkPhysicalDeviceShaderSubgroupRotateFeaturesKHR
impl !Send for VkPhysicalDeviceShaderSubgroupRotateFeaturesKHR
impl !Sync for VkPhysicalDeviceShaderSubgroupRotateFeaturesKHR
impl Unpin for VkPhysicalDeviceShaderSubgroupRotateFeaturesKHR
impl UnwindSafe for VkPhysicalDeviceShaderSubgroupRotateFeaturesKHR
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more