#[repr(C)]pub struct VkPhysicalDeviceShaderExpectAssumeFeaturesKHR {
pub sType: VkStructureType,
pub pNext: *mut c_void,
pub shaderExpectAssume: VkBool32,
}Fields§
§sType: VkStructureType§pNext: *mut c_void§shaderExpectAssume: VkBool32Trait Implementations§
Source§impl Clone for VkPhysicalDeviceShaderExpectAssumeFeaturesKHR
impl Clone for VkPhysicalDeviceShaderExpectAssumeFeaturesKHR
Source§fn clone(&self) -> VkPhysicalDeviceShaderExpectAssumeFeaturesKHR
fn clone(&self) -> VkPhysicalDeviceShaderExpectAssumeFeaturesKHR
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for VkPhysicalDeviceShaderExpectAssumeFeaturesKHR
Auto Trait Implementations§
impl Freeze for VkPhysicalDeviceShaderExpectAssumeFeaturesKHR
impl RefUnwindSafe for VkPhysicalDeviceShaderExpectAssumeFeaturesKHR
impl !Send for VkPhysicalDeviceShaderExpectAssumeFeaturesKHR
impl !Sync for VkPhysicalDeviceShaderExpectAssumeFeaturesKHR
impl Unpin for VkPhysicalDeviceShaderExpectAssumeFeaturesKHR
impl UnwindSafe for VkPhysicalDeviceShaderExpectAssumeFeaturesKHR
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more