#[repr(C)]pub struct VkPhysicalDeviceShaderTerminateInvocationFeatures {
pub sType: VkStructureType,
pub pNext: *mut c_void,
pub shaderTerminateInvocation: VkBool32,
}
Fields§
§sType: VkStructureType
§pNext: *mut c_void
§shaderTerminateInvocation: VkBool32
Trait Implementations§
source§impl Clone for VkPhysicalDeviceShaderTerminateInvocationFeatures
impl Clone for VkPhysicalDeviceShaderTerminateInvocationFeatures
source§fn clone(&self) -> VkPhysicalDeviceShaderTerminateInvocationFeatures
fn clone(&self) -> VkPhysicalDeviceShaderTerminateInvocationFeatures
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreimpl Copy for VkPhysicalDeviceShaderTerminateInvocationFeatures
Auto Trait Implementations§
impl Freeze for VkPhysicalDeviceShaderTerminateInvocationFeatures
impl RefUnwindSafe for VkPhysicalDeviceShaderTerminateInvocationFeatures
impl !Send for VkPhysicalDeviceShaderTerminateInvocationFeatures
impl !Sync for VkPhysicalDeviceShaderTerminateInvocationFeatures
impl Unpin for VkPhysicalDeviceShaderTerminateInvocationFeatures
impl UnwindSafe for VkPhysicalDeviceShaderTerminateInvocationFeatures
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)source§impl<T> CloneToUninit for Twhere
T: Copy,
impl<T> CloneToUninit for Twhere
T: Copy,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)