#[repr(C)]pub struct VkPhysicalDeviceShaderAtomicInt64Features {
pub sType: VkStructureType,
pub pNext: *mut c_void,
pub shaderBufferInt64Atomics: VkBool32,
pub shaderSharedInt64Atomics: VkBool32,
}
Fields§
§sType: VkStructureType
§pNext: *mut c_void
§shaderBufferInt64Atomics: VkBool32
Trait Implementations§
source§impl Clone for VkPhysicalDeviceShaderAtomicInt64Features
impl Clone for VkPhysicalDeviceShaderAtomicInt64Features
source§fn clone(&self) -> VkPhysicalDeviceShaderAtomicInt64Features
fn clone(&self) -> VkPhysicalDeviceShaderAtomicInt64Features
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreimpl Copy for VkPhysicalDeviceShaderAtomicInt64Features
Auto Trait Implementations§
impl Freeze for VkPhysicalDeviceShaderAtomicInt64Features
impl RefUnwindSafe for VkPhysicalDeviceShaderAtomicInt64Features
impl !Send for VkPhysicalDeviceShaderAtomicInt64Features
impl !Sync for VkPhysicalDeviceShaderAtomicInt64Features
impl Unpin for VkPhysicalDeviceShaderAtomicInt64Features
impl UnwindSafe for VkPhysicalDeviceShaderAtomicInt64Features
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Copy,
impl<T> CloneToUninit for Twhere
T: Copy,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)