#[repr(C)]pub struct VkPhysicalDeviceShaderClockFeaturesKHR {
pub sType: VkStructureType,
pub pNext: *mut c_void,
pub shaderSubgroupClock: VkBool32,
pub shaderDeviceClock: VkBool32,
}Fields§
§sType: VkStructureType§pNext: *mut c_void§shaderSubgroupClock: VkBool32§shaderDeviceClock: VkBool32Trait Implementations§
source§impl Clone for VkPhysicalDeviceShaderClockFeaturesKHR
impl Clone for VkPhysicalDeviceShaderClockFeaturesKHR
source§fn clone(&self) -> VkPhysicalDeviceShaderClockFeaturesKHR
fn clone(&self) -> VkPhysicalDeviceShaderClockFeaturesKHR
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for VkPhysicalDeviceShaderClockFeaturesKHR
Auto Trait Implementations§
impl Freeze for VkPhysicalDeviceShaderClockFeaturesKHR
impl RefUnwindSafe for VkPhysicalDeviceShaderClockFeaturesKHR
impl !Send for VkPhysicalDeviceShaderClockFeaturesKHR
impl !Sync for VkPhysicalDeviceShaderClockFeaturesKHR
impl Unpin for VkPhysicalDeviceShaderClockFeaturesKHR
impl UnwindSafe for VkPhysicalDeviceShaderClockFeaturesKHR
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Copy,
impl<T> CloneToUninit for Twhere
T: Copy,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit)source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit)