Struct unity_native_plugin_sys::UnityVulkanRecordingState [−][src]
#[repr(C)]pub struct UnityVulkanRecordingState {
pub commandBuffer: VkCommandBuffer,
pub commandBufferLevel: VkCommandBufferLevel,
pub renderPass: VkRenderPass,
pub framebuffer: VkFramebuffer,
pub subPassIndex: c_int,
pub currentFrameNumber: c_ulonglong,
pub safeFrameNumber: c_ulonglong,
pub reserved: [*mut c_void; 4],
}Fields
commandBuffer: VkCommandBuffercommandBufferLevel: VkCommandBufferLevelrenderPass: VkRenderPassframebuffer: VkFramebuffersubPassIndex: c_intcurrentFrameNumber: c_ulonglongsafeFrameNumber: c_ulonglongreserved: [*mut c_void; 4]Trait Implementations
Auto Trait Implementations
impl RefUnwindSafe for UnityVulkanRecordingState
impl !Send for UnityVulkanRecordingState
impl !Sync for UnityVulkanRecordingState
impl Unpin for UnityVulkanRecordingState
impl UnwindSafe for UnityVulkanRecordingState
Blanket Implementations
Mutably borrows from an owned value. Read more