Struct unity_native_plugin_sys::VkPipelineMultisampleStateCreateInfo [−][src]
#[repr(C)]pub struct VkPipelineMultisampleStateCreateInfo {
pub sType: VkStructureType,
pub pNext: *const c_void,
pub flags: VkPipelineMultisampleStateCreateFlags,
pub rasterizationSamples: VkSampleCountFlagBits,
pub sampleShadingEnable: VkBool32,
pub minSampleShading: f32,
pub pSampleMask: *const VkSampleMask,
pub alphaToCoverageEnable: VkBool32,
pub alphaToOneEnable: VkBool32,
}Fields
sType: VkStructureTypepNext: *const c_voidflags: VkPipelineMultisampleStateCreateFlagsrasterizationSamples: VkSampleCountFlagBitssampleShadingEnable: VkBool32minSampleShading: f32pSampleMask: *const VkSampleMaskalphaToCoverageEnable: VkBool32alphaToOneEnable: VkBool32Trait Implementations
Auto Trait Implementations
impl !Send for VkPipelineMultisampleStateCreateInfo
impl !Sync for VkPipelineMultisampleStateCreateInfo
Blanket Implementations
Mutably borrows from an owned value. Read more