Struct unity_native_plugin_sys::VkPhysicalDeviceShaderFloat16Int8Features [−][src]
#[repr(C)]pub struct VkPhysicalDeviceShaderFloat16Int8Features {
pub sType: VkStructureType,
pub pNext: *mut c_void,
pub shaderFloat16: VkBool32,
pub shaderInt8: VkBool32,
}Fields
sType: VkStructureTypepNext: *mut c_voidshaderFloat16: VkBool32shaderInt8: VkBool32Trait Implementations
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