Struct unity_native_plugin_sys::VkRayTracingPipelineCreateInfoKHR[][src]

#[repr(C)]
pub struct VkRayTracingPipelineCreateInfoKHR {
Show 14 fields pub sType: VkStructureType, pub pNext: *const c_void, pub flags: VkPipelineCreateFlags, pub stageCount: u32, pub pStages: *const VkPipelineShaderStageCreateInfo, pub groupCount: u32, pub pGroups: *const VkRayTracingShaderGroupCreateInfoKHR, pub maxPipelineRayRecursionDepth: u32, pub pLibraryInfo: *const VkPipelineLibraryCreateInfoKHR, pub pLibraryInterface: *const VkRayTracingPipelineInterfaceCreateInfoKHR, pub pDynamicState: *const VkPipelineDynamicStateCreateInfo, pub layout: VkPipelineLayout, pub basePipelineHandle: VkPipeline, pub basePipelineIndex: i32,
}

Fields

sType: VkStructureTypepNext: *const c_voidflags: VkPipelineCreateFlagsstageCount: u32pStages: *const VkPipelineShaderStageCreateInfogroupCount: u32pGroups: *const VkRayTracingShaderGroupCreateInfoKHRmaxPipelineRayRecursionDepth: u32pLibraryInfo: *const VkPipelineLibraryCreateInfoKHRpLibraryInterface: *const VkRayTracingPipelineInterfaceCreateInfoKHRpDynamicState: *const VkPipelineDynamicStateCreateInfolayout: VkPipelineLayoutbasePipelineHandle: VkPipelinebasePipelineIndex: i32

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