Struct unity_native_plugin_sys::VkPipelineMultisampleStateCreateInfo [−][src]
#[repr(C)]pub struct VkPipelineMultisampleStateCreateInfo {
pub sType: VkStructureType,
pub pNext: *const c_void,
pub flags: VkPipelineMultisampleStateCreateFlags,
pub rasterizationSamples: VkSampleCountFlagBits,
pub sampleShadingEnable: VkBool32,
pub minSampleShading: f32,
pub pSampleMask: *const VkSampleMask,
pub alphaToCoverageEnable: VkBool32,
pub alphaToOneEnable: VkBool32,
}
Fields
sType: VkStructureType
pNext: *const c_void
flags: VkPipelineMultisampleStateCreateFlags
rasterizationSamples: VkSampleCountFlagBits
sampleShadingEnable: VkBool32
minSampleShading: f32
pSampleMask: *const VkSampleMask
alphaToCoverageEnable: VkBool32
alphaToOneEnable: VkBool32
Trait Implementations
Auto Trait Implementations
impl !Send for VkPipelineMultisampleStateCreateInfo
impl !Sync for VkPipelineMultisampleStateCreateInfo
Blanket Implementations
Mutably borrows from an owned value. Read more