Struct unity_native_plugin_sys::VkPhysicalDeviceProperties [−][src]
#[repr(C)]pub struct VkPhysicalDeviceProperties {
pub apiVersion: u32,
pub driverVersion: u32,
pub vendorID: u32,
pub deviceID: u32,
pub deviceType: VkPhysicalDeviceType,
pub deviceName: [c_char; 256],
pub pipelineCacheUUID: [u8; 16],
pub limits: VkPhysicalDeviceLimits,
pub sparseProperties: VkPhysicalDeviceSparseProperties,
}
Fields
apiVersion: u32
driverVersion: u32
vendorID: u32
deviceID: u32
deviceType: VkPhysicalDeviceType
deviceName: [c_char; 256]
pipelineCacheUUID: [u8; 16]
limits: VkPhysicalDeviceLimits
sparseProperties: VkPhysicalDeviceSparseProperties
Trait Implementations
Auto Trait Implementations
impl RefUnwindSafe for VkPhysicalDeviceProperties
impl Send for VkPhysicalDeviceProperties
impl Sync for VkPhysicalDeviceProperties
impl Unpin for VkPhysicalDeviceProperties
impl UnwindSafe for VkPhysicalDeviceProperties
Blanket Implementations
Mutably borrows from an owned value. Read more