Struct unity_native_plugin_sys::VkPhysicalDeviceMeshShaderFeaturesNV [−][src]
#[repr(C)]pub struct VkPhysicalDeviceMeshShaderFeaturesNV {
pub sType: VkStructureType,
pub pNext: *mut c_void,
pub taskShader: VkBool32,
pub meshShader: VkBool32,
}
Fields
sType: VkStructureType
pNext: *mut c_void
taskShader: VkBool32
meshShader: VkBool32
Trait Implementations
Auto Trait Implementations
impl !Send for VkPhysicalDeviceMeshShaderFeaturesNV
impl !Sync for VkPhysicalDeviceMeshShaderFeaturesNV
Blanket Implementations
Mutably borrows from an owned value. Read more