Struct unity_native_plugin_sys::VkPhysicalDeviceLineRasterizationFeaturesEXT [−][src]
#[repr(C)]pub struct VkPhysicalDeviceLineRasterizationFeaturesEXT {
pub sType: VkStructureType,
pub pNext: *mut c_void,
pub rectangularLines: VkBool32,
pub bresenhamLines: VkBool32,
pub smoothLines: VkBool32,
pub stippledRectangularLines: VkBool32,
pub stippledBresenhamLines: VkBool32,
pub stippledSmoothLines: VkBool32,
}
Fields
sType: VkStructureType
pNext: *mut c_void
rectangularLines: VkBool32
bresenhamLines: VkBool32
smoothLines: VkBool32
stippledRectangularLines: VkBool32
stippledBresenhamLines: VkBool32
stippledSmoothLines: VkBool32
Trait Implementations
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