Struct unity_native_plugin_sys::VkPhysicalDeviceIDProperties [−][src]
#[repr(C)]pub struct VkPhysicalDeviceIDProperties {
pub sType: VkStructureType,
pub pNext: *mut c_void,
pub deviceUUID: [u8; 16],
pub driverUUID: [u8; 16],
pub deviceLUID: [u8; 8],
pub deviceNodeMask: u32,
pub deviceLUIDValid: VkBool32,
}
Fields
sType: VkStructureType
pNext: *mut c_void
deviceUUID: [u8; 16]
driverUUID: [u8; 16]
deviceLUID: [u8; 8]
deviceNodeMask: u32
deviceLUIDValid: VkBool32
Trait Implementations
Auto Trait Implementations
impl !Send for VkPhysicalDeviceIDProperties
impl !Sync for VkPhysicalDeviceIDProperties
impl Unpin for VkPhysicalDeviceIDProperties
impl UnwindSafe for VkPhysicalDeviceIDProperties
Blanket Implementations
Mutably borrows from an owned value. Read more