Struct unity_native_plugin_sys::VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT [−][src]
#[repr(C)]pub struct VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT {
pub sType: VkStructureType,
pub pNext: *mut c_void,
pub fragmentShaderSampleInterlock: VkBool32,
pub fragmentShaderPixelInterlock: VkBool32,
pub fragmentShaderShadingRateInterlock: VkBool32,
}
Fields
sType: VkStructureType
pNext: *mut c_void
fragmentShaderSampleInterlock: VkBool32
fragmentShaderPixelInterlock: VkBool32
fragmentShaderShadingRateInterlock: VkBool32
Trait Implementations
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Mutably borrows from an owned value. Read more