Struct unity_native_plugin_sys::UnityVulkanRecordingState [−][src]
#[repr(C)]pub struct UnityVulkanRecordingState {
pub commandBuffer: VkCommandBuffer,
pub commandBufferLevel: VkCommandBufferLevel,
pub renderPass: VkRenderPass,
pub framebuffer: VkFramebuffer,
pub subPassIndex: c_int,
pub currentFrameNumber: c_ulonglong,
pub safeFrameNumber: c_ulonglong,
pub reserved: [*mut c_void; 4],
}
Fields
commandBuffer: VkCommandBuffer
commandBufferLevel: VkCommandBufferLevel
renderPass: VkRenderPass
framebuffer: VkFramebuffer
subPassIndex: c_int
currentFrameNumber: c_ulonglong
safeFrameNumber: c_ulonglong
reserved: [*mut c_void; 4]
Trait Implementations
Auto Trait Implementations
impl RefUnwindSafe for UnityVulkanRecordingState
impl !Send for UnityVulkanRecordingState
impl !Sync for UnityVulkanRecordingState
impl Unpin for UnityVulkanRecordingState
impl UnwindSafe for UnityVulkanRecordingState
Blanket Implementations
Mutably borrows from an owned value. Read more