Struct unity_native_plugin_sys::UnityGraphicsD3D12ResourceState [−][src]
#[repr(C)]pub struct UnityGraphicsD3D12ResourceState {
pub resource: *mut ID3D12Resource,
pub expected: D3D12_RESOURCE_STATES,
pub current: D3D12_RESOURCE_STATES,
}
Fields
resource: *mut ID3D12Resource
expected: D3D12_RESOURCE_STATES
current: D3D12_RESOURCE_STATES
Trait Implementations
Auto Trait Implementations
impl !Send for UnityGraphicsD3D12ResourceState
impl !Sync for UnityGraphicsD3D12ResourceState
impl Unpin for UnityGraphicsD3D12ResourceState
Blanket Implementations
Mutably borrows from an owned value. Read more