Struct unity_native_plugin_sys::UnityD3D12PluginEventConfig [−][src]
#[repr(C)]pub struct UnityD3D12PluginEventConfig {
pub graphicsQueueAccess: UnityD3D12GraphicsQueueAccess,
pub flags: u32,
pub ensureActiveRenderTextureIsBound: bool,
}
Fields
graphicsQueueAccess: UnityD3D12GraphicsQueueAccess
flags: u32
ensureActiveRenderTextureIsBound: bool
Trait Implementations
Auto Trait Implementations
impl RefUnwindSafe for UnityD3D12PluginEventConfig
impl Send for UnityD3D12PluginEventConfig
impl Sync for UnityD3D12PluginEventConfig
impl Unpin for UnityD3D12PluginEventConfig
impl UnwindSafe for UnityD3D12PluginEventConfig
Blanket Implementations
Mutably borrows from an owned value. Read more