Struct unity_native_plugin_sys::VkPhysicalDeviceSparseProperties [−][src]
#[repr(C)]pub struct VkPhysicalDeviceSparseProperties {
pub residencyStandard2DBlockShape: VkBool32,
pub residencyStandard2DMultisampleBlockShape: VkBool32,
pub residencyStandard3DBlockShape: VkBool32,
pub residencyAlignedMipSize: VkBool32,
pub residencyNonResidentStrict: VkBool32,
}Fields
residencyStandard2DBlockShape: VkBool32residencyStandard2DMultisampleBlockShape: VkBool32residencyStandard3DBlockShape: VkBool32residencyAlignedMipSize: VkBool32residencyNonResidentStrict: VkBool32Trait Implementations
Returns the “default value” for a type. Read more
Auto Trait Implementations
impl Send for VkPhysicalDeviceSparseProperties
impl Sync for VkPhysicalDeviceSparseProperties
impl Unpin for VkPhysicalDeviceSparseProperties
Blanket Implementations
Mutably borrows from an owned value. Read more