Struct unity_native_plugin_sys::VkPhysicalDeviceVulkan12Properties [−][src]
#[repr(C)]pub struct VkPhysicalDeviceVulkan12Properties {Show 54 fields
pub sType: VkStructureType,
pub pNext: *mut c_void,
pub driverID: VkDriverId,
pub driverName: [c_char; 256],
pub driverInfo: [c_char; 256],
pub conformanceVersion: VkConformanceVersion,
pub denormBehaviorIndependence: VkShaderFloatControlsIndependence,
pub roundingModeIndependence: VkShaderFloatControlsIndependence,
pub shaderSignedZeroInfNanPreserveFloat16: VkBool32,
pub shaderSignedZeroInfNanPreserveFloat32: VkBool32,
pub shaderSignedZeroInfNanPreserveFloat64: VkBool32,
pub shaderDenormPreserveFloat16: VkBool32,
pub shaderDenormPreserveFloat32: VkBool32,
pub shaderDenormPreserveFloat64: VkBool32,
pub shaderDenormFlushToZeroFloat16: VkBool32,
pub shaderDenormFlushToZeroFloat32: VkBool32,
pub shaderDenormFlushToZeroFloat64: VkBool32,
pub shaderRoundingModeRTEFloat16: VkBool32,
pub shaderRoundingModeRTEFloat32: VkBool32,
pub shaderRoundingModeRTEFloat64: VkBool32,
pub shaderRoundingModeRTZFloat16: VkBool32,
pub shaderRoundingModeRTZFloat32: VkBool32,
pub shaderRoundingModeRTZFloat64: VkBool32,
pub maxUpdateAfterBindDescriptorsInAllPools: u32,
pub shaderUniformBufferArrayNonUniformIndexingNative: VkBool32,
pub shaderSampledImageArrayNonUniformIndexingNative: VkBool32,
pub shaderStorageBufferArrayNonUniformIndexingNative: VkBool32,
pub shaderStorageImageArrayNonUniformIndexingNative: VkBool32,
pub shaderInputAttachmentArrayNonUniformIndexingNative: VkBool32,
pub robustBufferAccessUpdateAfterBind: VkBool32,
pub quadDivergentImplicitLod: VkBool32,
pub maxPerStageDescriptorUpdateAfterBindSamplers: u32,
pub maxPerStageDescriptorUpdateAfterBindUniformBuffers: u32,
pub maxPerStageDescriptorUpdateAfterBindStorageBuffers: u32,
pub maxPerStageDescriptorUpdateAfterBindSampledImages: u32,
pub maxPerStageDescriptorUpdateAfterBindStorageImages: u32,
pub maxPerStageDescriptorUpdateAfterBindInputAttachments: u32,
pub maxPerStageUpdateAfterBindResources: u32,
pub maxDescriptorSetUpdateAfterBindSamplers: u32,
pub maxDescriptorSetUpdateAfterBindUniformBuffers: u32,
pub maxDescriptorSetUpdateAfterBindUniformBuffersDynamic: u32,
pub maxDescriptorSetUpdateAfterBindStorageBuffers: u32,
pub maxDescriptorSetUpdateAfterBindStorageBuffersDynamic: u32,
pub maxDescriptorSetUpdateAfterBindSampledImages: u32,
pub maxDescriptorSetUpdateAfterBindStorageImages: u32,
pub maxDescriptorSetUpdateAfterBindInputAttachments: u32,
pub supportedDepthResolveModes: VkResolveModeFlags,
pub supportedStencilResolveModes: VkResolveModeFlags,
pub independentResolveNone: VkBool32,
pub independentResolve: VkBool32,
pub filterMinmaxSingleComponentFormats: VkBool32,
pub filterMinmaxImageComponentMapping: VkBool32,
pub maxTimelineSemaphoreValueDifference: u64,
pub framebufferIntegerColorSampleCounts: VkSampleCountFlags,
}Fields
sType: VkStructureTypepNext: *mut c_voiddriverID: VkDriverIddriverName: [c_char; 256]driverInfo: [c_char; 256]conformanceVersion: VkConformanceVersiondenormBehaviorIndependence: VkShaderFloatControlsIndependenceroundingModeIndependence: VkShaderFloatControlsIndependenceshaderSignedZeroInfNanPreserveFloat16: VkBool32shaderSignedZeroInfNanPreserveFloat32: VkBool32shaderSignedZeroInfNanPreserveFloat64: VkBool32shaderDenormPreserveFloat16: VkBool32shaderDenormPreserveFloat32: VkBool32shaderDenormPreserveFloat64: VkBool32shaderDenormFlushToZeroFloat16: VkBool32shaderDenormFlushToZeroFloat32: VkBool32shaderDenormFlushToZeroFloat64: VkBool32shaderRoundingModeRTEFloat16: VkBool32shaderRoundingModeRTEFloat32: VkBool32shaderRoundingModeRTEFloat64: VkBool32shaderRoundingModeRTZFloat16: VkBool32shaderRoundingModeRTZFloat32: VkBool32shaderRoundingModeRTZFloat64: VkBool32maxUpdateAfterBindDescriptorsInAllPools: u32shaderUniformBufferArrayNonUniformIndexingNative: VkBool32shaderSampledImageArrayNonUniformIndexingNative: VkBool32shaderStorageBufferArrayNonUniformIndexingNative: VkBool32shaderStorageImageArrayNonUniformIndexingNative: VkBool32shaderInputAttachmentArrayNonUniformIndexingNative: VkBool32robustBufferAccessUpdateAfterBind: VkBool32quadDivergentImplicitLod: VkBool32maxPerStageDescriptorUpdateAfterBindSamplers: u32maxPerStageDescriptorUpdateAfterBindUniformBuffers: u32maxPerStageDescriptorUpdateAfterBindStorageBuffers: u32maxPerStageDescriptorUpdateAfterBindSampledImages: u32maxPerStageDescriptorUpdateAfterBindStorageImages: u32maxPerStageDescriptorUpdateAfterBindInputAttachments: u32maxPerStageUpdateAfterBindResources: u32maxDescriptorSetUpdateAfterBindSamplers: u32maxDescriptorSetUpdateAfterBindUniformBuffers: u32maxDescriptorSetUpdateAfterBindUniformBuffersDynamic: u32maxDescriptorSetUpdateAfterBindStorageBuffers: u32maxDescriptorSetUpdateAfterBindStorageBuffersDynamic: u32maxDescriptorSetUpdateAfterBindSampledImages: u32maxDescriptorSetUpdateAfterBindStorageImages: u32maxDescriptorSetUpdateAfterBindInputAttachments: u32supportedDepthResolveModes: VkResolveModeFlagssupportedStencilResolveModes: VkResolveModeFlagsindependentResolveNone: VkBool32independentResolve: VkBool32filterMinmaxSingleComponentFormats: VkBool32filterMinmaxImageComponentMapping: VkBool32maxTimelineSemaphoreValueDifference: u64framebufferIntegerColorSampleCounts: VkSampleCountFlagsTrait Implementations
Auto Trait Implementations
impl !Send for VkPhysicalDeviceVulkan12Properties
impl !Sync for VkPhysicalDeviceVulkan12Properties
impl Unpin for VkPhysicalDeviceVulkan12Properties
Blanket Implementations
Mutably borrows from an owned value. Read more