Struct unity_native_plugin_sys::VkPhysicalDeviceFragmentShadingRateEnumsFeaturesNV [−][src]
#[repr(C)]pub struct VkPhysicalDeviceFragmentShadingRateEnumsFeaturesNV {
pub sType: VkStructureType,
pub pNext: *mut c_void,
pub fragmentShadingRateEnums: VkBool32,
pub supersampleFragmentShadingRates: VkBool32,
pub noInvocationFragmentShadingRates: VkBool32,
}Fields
sType: VkStructureTypepNext: *mut c_voidfragmentShadingRateEnums: VkBool32supersampleFragmentShadingRates: VkBool32noInvocationFragmentShadingRates: VkBool32Trait Implementations
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