Struct unity_native_plugin_sys::VkPhysicalDeviceDeviceGeneratedCommandsPropertiesNV [−][src]
#[repr(C)]pub struct VkPhysicalDeviceDeviceGeneratedCommandsPropertiesNV {
pub sType: VkStructureType,
pub pNext: *mut c_void,
pub maxGraphicsShaderGroupCount: u32,
pub maxIndirectSequenceCount: u32,
pub maxIndirectCommandsTokenCount: u32,
pub maxIndirectCommandsStreamCount: u32,
pub maxIndirectCommandsTokenOffset: u32,
pub maxIndirectCommandsStreamStride: u32,
pub minSequencesCountBufferOffsetAlignment: u32,
pub minSequencesIndexBufferOffsetAlignment: u32,
pub minIndirectCommandsBufferOffsetAlignment: u32,
}Fields
sType: VkStructureTypepNext: *mut c_voidmaxGraphicsShaderGroupCount: u32maxIndirectSequenceCount: u32maxIndirectCommandsTokenCount: u32maxIndirectCommandsStreamCount: u32maxIndirectCommandsTokenOffset: u32maxIndirectCommandsStreamStride: u32minSequencesCountBufferOffsetAlignment: u32minSequencesIndexBufferOffsetAlignment: u32minIndirectCommandsBufferOffsetAlignment: u32Trait Implementations
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