[−][src]Struct unity_native_plugin_sys::VkPhysicalDeviceFeatures
Fields
robustBufferAccess: VkBool32
fullDrawIndexUint32: VkBool32
imageCubeArray: VkBool32
independentBlend: VkBool32
geometryShader: VkBool32
tessellationShader: VkBool32
sampleRateShading: VkBool32
dualSrcBlend: VkBool32
logicOp: VkBool32
multiDrawIndirect: VkBool32
drawIndirectFirstInstance: VkBool32
depthClamp: VkBool32
depthBiasClamp: VkBool32
fillModeNonSolid: VkBool32
depthBounds: VkBool32
wideLines: VkBool32
largePoints: VkBool32
alphaToOne: VkBool32
multiViewport: VkBool32
samplerAnisotropy: VkBool32
textureCompressionETC2: VkBool32
textureCompressionASTC_LDR: VkBool32
textureCompressionBC: VkBool32
occlusionQueryPrecise: VkBool32
pipelineStatisticsQuery: VkBool32
vertexPipelineStoresAndAtomics: VkBool32
fragmentStoresAndAtomics: VkBool32
shaderTessellationAndGeometryPointSize: VkBool32
shaderImageGatherExtended: VkBool32
shaderStorageImageExtendedFormats: VkBool32
shaderStorageImageMultisample: VkBool32
shaderStorageImageReadWithoutFormat: VkBool32
shaderStorageImageWriteWithoutFormat: VkBool32
shaderUniformBufferArrayDynamicIndexing: VkBool32
shaderSampledImageArrayDynamicIndexing: VkBool32
shaderStorageBufferArrayDynamicIndexing: VkBool32
shaderStorageImageArrayDynamicIndexing: VkBool32
shaderClipDistance: VkBool32
shaderCullDistance: VkBool32
shaderFloat64: VkBool32
shaderInt64: VkBool32
shaderInt16: VkBool32
shaderResourceResidency: VkBool32
shaderResourceMinLod: VkBool32
sparseBinding: VkBool32
sparseResidencyBuffer: VkBool32
sparseResidencyImage2D: VkBool32
sparseResidencyImage3D: VkBool32
sparseResidency2Samples: VkBool32
sparseResidency4Samples: VkBool32
sparseResidency8Samples: VkBool32
sparseResidency16Samples: VkBool32
sparseResidencyAliased: VkBool32
variableMultisampleRate: VkBool32
inheritedQueries: VkBool32
Trait Implementations
impl Clone for VkPhysicalDeviceFeatures
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fn clone(&self) -> VkPhysicalDeviceFeatures
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fn clone_from(&mut self, source: &Self)
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impl Copy for VkPhysicalDeviceFeatures
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impl Default for VkPhysicalDeviceFeatures
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fn default() -> VkPhysicalDeviceFeatures
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Auto Trait Implementations
impl RefUnwindSafe for VkPhysicalDeviceFeatures
impl Send for VkPhysicalDeviceFeatures
impl Sync for VkPhysicalDeviceFeatures
impl Unpin for VkPhysicalDeviceFeatures
impl UnwindSafe for VkPhysicalDeviceFeatures
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T
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pub fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,