[][src]Struct unity_native_plugin_sys::VkShaderResourceUsageAMD

#[repr(C)]pub struct VkShaderResourceUsageAMD {
    pub numUsedVgprs: u32,
    pub numUsedSgprs: u32,
    pub ldsSizePerLocalWorkGroup: u32,
    pub ldsUsageSizeInBytes: size_t,
    pub scratchMemUsageInBytes: size_t,
}

Fields

numUsedVgprs: u32numUsedSgprs: u32ldsSizePerLocalWorkGroup: u32ldsUsageSizeInBytes: size_tscratchMemUsageInBytes: size_t

Trait Implementations

impl Clone for VkShaderResourceUsageAMD[src]

impl Copy for VkShaderResourceUsageAMD[src]

impl Default for VkShaderResourceUsageAMD[src]

Auto Trait Implementations

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impl<T> Any for T where
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
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    T: Clone
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type Owned = T

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type Error = Infallible

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type Error = <U as TryFrom<T>>::Error

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