[][src]Struct unity_native_plugin_sys::VkPhysicalDeviceVulkan12Features

#[repr(C)]pub struct VkPhysicalDeviceVulkan12Features {
    pub sType: VkStructureType,
    pub pNext: *mut c_void,
    pub samplerMirrorClampToEdge: VkBool32,
    pub drawIndirectCount: VkBool32,
    pub storageBuffer8BitAccess: VkBool32,
    pub uniformAndStorageBuffer8BitAccess: VkBool32,
    pub storagePushConstant8: VkBool32,
    pub shaderBufferInt64Atomics: VkBool32,
    pub shaderSharedInt64Atomics: VkBool32,
    pub shaderFloat16: VkBool32,
    pub shaderInt8: VkBool32,
    pub descriptorIndexing: VkBool32,
    pub shaderInputAttachmentArrayDynamicIndexing: VkBool32,
    pub shaderUniformTexelBufferArrayDynamicIndexing: VkBool32,
    pub shaderStorageTexelBufferArrayDynamicIndexing: VkBool32,
    pub shaderUniformBufferArrayNonUniformIndexing: VkBool32,
    pub shaderSampledImageArrayNonUniformIndexing: VkBool32,
    pub shaderStorageBufferArrayNonUniformIndexing: VkBool32,
    pub shaderStorageImageArrayNonUniformIndexing: VkBool32,
    pub shaderInputAttachmentArrayNonUniformIndexing: VkBool32,
    pub shaderUniformTexelBufferArrayNonUniformIndexing: VkBool32,
    pub shaderStorageTexelBufferArrayNonUniformIndexing: VkBool32,
    pub descriptorBindingUniformBufferUpdateAfterBind: VkBool32,
    pub descriptorBindingSampledImageUpdateAfterBind: VkBool32,
    pub descriptorBindingStorageImageUpdateAfterBind: VkBool32,
    pub descriptorBindingStorageBufferUpdateAfterBind: VkBool32,
    pub descriptorBindingUniformTexelBufferUpdateAfterBind: VkBool32,
    pub descriptorBindingStorageTexelBufferUpdateAfterBind: VkBool32,
    pub descriptorBindingUpdateUnusedWhilePending: VkBool32,
    pub descriptorBindingPartiallyBound: VkBool32,
    pub descriptorBindingVariableDescriptorCount: VkBool32,
    pub runtimeDescriptorArray: VkBool32,
    pub samplerFilterMinmax: VkBool32,
    pub scalarBlockLayout: VkBool32,
    pub imagelessFramebuffer: VkBool32,
    pub uniformBufferStandardLayout: VkBool32,
    pub shaderSubgroupExtendedTypes: VkBool32,
    pub separateDepthStencilLayouts: VkBool32,
    pub hostQueryReset: VkBool32,
    pub timelineSemaphore: VkBool32,
    pub bufferDeviceAddress: VkBool32,
    pub bufferDeviceAddressCaptureReplay: VkBool32,
    pub bufferDeviceAddressMultiDevice: VkBool32,
    pub vulkanMemoryModel: VkBool32,
    pub vulkanMemoryModelDeviceScope: VkBool32,
    pub vulkanMemoryModelAvailabilityVisibilityChains: VkBool32,
    pub shaderOutputViewportIndex: VkBool32,
    pub shaderOutputLayer: VkBool32,
    pub subgroupBroadcastDynamicId: VkBool32,
}

Fields

sType: VkStructureTypepNext: *mut c_voidsamplerMirrorClampToEdge: VkBool32drawIndirectCount: VkBool32storageBuffer8BitAccess: VkBool32uniformAndStorageBuffer8BitAccess: VkBool32storagePushConstant8: VkBool32shaderBufferInt64Atomics: VkBool32shaderSharedInt64Atomics: VkBool32shaderFloat16: VkBool32shaderInt8: VkBool32descriptorIndexing: VkBool32shaderInputAttachmentArrayDynamicIndexing: VkBool32shaderUniformTexelBufferArrayDynamicIndexing: VkBool32shaderStorageTexelBufferArrayDynamicIndexing: VkBool32shaderUniformBufferArrayNonUniformIndexing: VkBool32shaderSampledImageArrayNonUniformIndexing: VkBool32shaderStorageBufferArrayNonUniformIndexing: VkBool32shaderStorageImageArrayNonUniformIndexing: VkBool32shaderInputAttachmentArrayNonUniformIndexing: VkBool32shaderUniformTexelBufferArrayNonUniformIndexing: VkBool32shaderStorageTexelBufferArrayNonUniformIndexing: VkBool32descriptorBindingUniformBufferUpdateAfterBind: VkBool32descriptorBindingSampledImageUpdateAfterBind: VkBool32descriptorBindingStorageImageUpdateAfterBind: VkBool32descriptorBindingStorageBufferUpdateAfterBind: VkBool32descriptorBindingUniformTexelBufferUpdateAfterBind: VkBool32descriptorBindingStorageTexelBufferUpdateAfterBind: VkBool32descriptorBindingUpdateUnusedWhilePending: VkBool32descriptorBindingPartiallyBound: VkBool32descriptorBindingVariableDescriptorCount: VkBool32runtimeDescriptorArray: VkBool32samplerFilterMinmax: VkBool32scalarBlockLayout: VkBool32imagelessFramebuffer: VkBool32uniformBufferStandardLayout: VkBool32shaderSubgroupExtendedTypes: VkBool32separateDepthStencilLayouts: VkBool32hostQueryReset: VkBool32timelineSemaphore: VkBool32bufferDeviceAddress: VkBool32bufferDeviceAddressCaptureReplay: VkBool32bufferDeviceAddressMultiDevice: VkBool32vulkanMemoryModel: VkBool32vulkanMemoryModelDeviceScope: VkBool32vulkanMemoryModelAvailabilityVisibilityChains: VkBool32shaderOutputViewportIndex: VkBool32shaderOutputLayer: VkBool32subgroupBroadcastDynamicId: VkBool32

Trait Implementations

impl Clone for VkPhysicalDeviceVulkan12Features[src]

impl Copy for VkPhysicalDeviceVulkan12Features[src]

impl Default for VkPhysicalDeviceVulkan12Features[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

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impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

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impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.