[][src]Struct unity_native_plugin_sys::VkPhysicalDeviceMeshShaderPropertiesNV

#[repr(C)]pub struct VkPhysicalDeviceMeshShaderPropertiesNV {
    pub sType: VkStructureType,
    pub pNext: *mut c_void,
    pub maxDrawMeshTasksCount: u32,
    pub maxTaskWorkGroupInvocations: u32,
    pub maxTaskWorkGroupSize: [u32; 3],
    pub maxTaskTotalMemorySize: u32,
    pub maxTaskOutputCount: u32,
    pub maxMeshWorkGroupInvocations: u32,
    pub maxMeshWorkGroupSize: [u32; 3],
    pub maxMeshTotalMemorySize: u32,
    pub maxMeshOutputVertices: u32,
    pub maxMeshOutputPrimitives: u32,
    pub maxMeshMultiviewViewCount: u32,
    pub meshOutputPerVertexGranularity: u32,
    pub meshOutputPerPrimitiveGranularity: u32,
}

Fields

sType: VkStructureTypepNext: *mut c_voidmaxDrawMeshTasksCount: u32maxTaskWorkGroupInvocations: u32maxTaskWorkGroupSize: [u32; 3]maxTaskTotalMemorySize: u32maxTaskOutputCount: u32maxMeshWorkGroupInvocations: u32maxMeshWorkGroupSize: [u32; 3]maxMeshTotalMemorySize: u32maxMeshOutputVertices: u32maxMeshOutputPrimitives: u32maxMeshMultiviewViewCount: u32meshOutputPerVertexGranularity: u32meshOutputPerPrimitiveGranularity: u32

Trait Implementations

impl Clone for VkPhysicalDeviceMeshShaderPropertiesNV[src]

impl Copy for VkPhysicalDeviceMeshShaderPropertiesNV[src]

impl Default for VkPhysicalDeviceMeshShaderPropertiesNV[src]

Auto Trait Implementations

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impl<T> Any for T where
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

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impl<T, U> TryFrom<U> for T where
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type Error = Infallible

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impl<T, U> TryInto<U> for T where
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type Error = <U as TryFrom<T>>::Error

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