[][src]Struct unity_native_plugin_sys::VkPhysicalDeviceDescriptorIndexingFeatures

#[repr(C)]pub struct VkPhysicalDeviceDescriptorIndexingFeatures {
    pub sType: VkStructureType,
    pub pNext: *mut c_void,
    pub shaderInputAttachmentArrayDynamicIndexing: VkBool32,
    pub shaderUniformTexelBufferArrayDynamicIndexing: VkBool32,
    pub shaderStorageTexelBufferArrayDynamicIndexing: VkBool32,
    pub shaderUniformBufferArrayNonUniformIndexing: VkBool32,
    pub shaderSampledImageArrayNonUniformIndexing: VkBool32,
    pub shaderStorageBufferArrayNonUniformIndexing: VkBool32,
    pub shaderStorageImageArrayNonUniformIndexing: VkBool32,
    pub shaderInputAttachmentArrayNonUniformIndexing: VkBool32,
    pub shaderUniformTexelBufferArrayNonUniformIndexing: VkBool32,
    pub shaderStorageTexelBufferArrayNonUniformIndexing: VkBool32,
    pub descriptorBindingUniformBufferUpdateAfterBind: VkBool32,
    pub descriptorBindingSampledImageUpdateAfterBind: VkBool32,
    pub descriptorBindingStorageImageUpdateAfterBind: VkBool32,
    pub descriptorBindingStorageBufferUpdateAfterBind: VkBool32,
    pub descriptorBindingUniformTexelBufferUpdateAfterBind: VkBool32,
    pub descriptorBindingStorageTexelBufferUpdateAfterBind: VkBool32,
    pub descriptorBindingUpdateUnusedWhilePending: VkBool32,
    pub descriptorBindingPartiallyBound: VkBool32,
    pub descriptorBindingVariableDescriptorCount: VkBool32,
    pub runtimeDescriptorArray: VkBool32,
}

Fields

sType: VkStructureTypepNext: *mut c_voidshaderInputAttachmentArrayDynamicIndexing: VkBool32shaderUniformTexelBufferArrayDynamicIndexing: VkBool32shaderStorageTexelBufferArrayDynamicIndexing: VkBool32shaderUniformBufferArrayNonUniformIndexing: VkBool32shaderSampledImageArrayNonUniformIndexing: VkBool32shaderStorageBufferArrayNonUniformIndexing: VkBool32shaderStorageImageArrayNonUniformIndexing: VkBool32shaderInputAttachmentArrayNonUniformIndexing: VkBool32shaderUniformTexelBufferArrayNonUniformIndexing: VkBool32shaderStorageTexelBufferArrayNonUniformIndexing: VkBool32descriptorBindingUniformBufferUpdateAfterBind: VkBool32descriptorBindingSampledImageUpdateAfterBind: VkBool32descriptorBindingStorageImageUpdateAfterBind: VkBool32descriptorBindingStorageBufferUpdateAfterBind: VkBool32descriptorBindingUniformTexelBufferUpdateAfterBind: VkBool32descriptorBindingStorageTexelBufferUpdateAfterBind: VkBool32descriptorBindingUpdateUnusedWhilePending: VkBool32descriptorBindingPartiallyBound: VkBool32descriptorBindingVariableDescriptorCount: VkBool32runtimeDescriptorArray: VkBool32

Trait Implementations

impl Clone for VkPhysicalDeviceDescriptorIndexingFeatures[src]

impl Copy for VkPhysicalDeviceDescriptorIndexingFeatures[src]

impl Default for VkPhysicalDeviceDescriptorIndexingFeatures[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.