[][src]Struct unity_native_plugin_sys::UnityShaderCompilerExtCustomBinaryVariantParams

#[repr(C)]pub struct UnityShaderCompilerExtCustomBinaryVariantParams {
    pub outputBinaryShader: *mut *mut c_void,
    pub inputByteCode: *const c_uchar,
    pub inputByteCodeSize: c_uint,
    pub programTypeMask: c_uint,
    pub platform: UnityShaderCompilerExtCompilerPlatform,
}

Fields

outputBinaryShader: *mut *mut c_voidinputByteCode: *const c_ucharinputByteCodeSize: c_uintprogramTypeMask: c_uintplatform: UnityShaderCompilerExtCompilerPlatform

Trait Implementations

impl Clone for UnityShaderCompilerExtCustomBinaryVariantParams[src]

impl Copy for UnityShaderCompilerExtCustomBinaryVariantParams[src]

impl Default for UnityShaderCompilerExtCustomBinaryVariantParams[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.