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SerializedType

Struct SerializedType 

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pub struct SerializedType {
    pub class_id: i32,
    pub stripped: bool,
    pub script_type_index: i16,
    pub script_id: Option<[u8; 16]>,
    pub old_type_hash: [u8; 16],
    pub tree: Option<Arc<TypeTree>>,
    pub dependencies: Vec<i32>,
    pub reference: Option<ReferenceClass>,
}
Expand description

One entry of a file’s type table: the class the objects of this type are of, as the file declares it.

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§class_id: i32

Unity’s class id (1 GameObject, 4 Transform, 114 MonoBehaviour, …).

§stripped: bool

Whether the build stripped the class’s type tree.

§script_type_index: i16

Index into the script references (-1: none).

§script_id: Option<[u8; 16]>

The script’s 16-byte hash: present for a MonoBehaviour type, and for a reference type whose script index is not -1.

§old_type_hash: [u8; 16]

The 16-byte hash the file stores for the class’s layout.

§tree: Option<Arc<TypeTree>>

The type tree the file stores for the type, when it stores trees (an AssetBundle’s files do). A MonoBehaviour type’s tree holds its script’s fields too.

§dependencies: Vec<i32>

The types a type’s tree refers to (the file’s type indices), for a type of a file that stores trees.

§reference: Option<ReferenceClass>

The managed class a reference type stands for, for a reference type of a file that stores trees.

Trait Implementations§

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impl Clone for SerializedType

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fn clone(&self) -> Self

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for SerializedType

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for SerializedType

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fn eq(&self, other: &Self) -> bool

Equality operator ==. Read more
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Inequality operator !=. Read more
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impl StructuralPartialEq for SerializedType

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
where ST: ?Sized, DT: ?Sized,

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impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
where ST: ?Sized, DT: ?Sized,

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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Read<Exclusive, BecauseExclusive> for T
where T: ?Sized,

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = !

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, !>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.