pub struct TextureDecoder { /* private fields */ }Expand description
Main texture decoder dispatcher
This struct coordinates between different specialized decoders based on the texture format type.
Implementations§
Source§impl TextureDecoder
impl TextureDecoder
Sourcepub fn decode(&self, texture: &Texture2D) -> Result<RgbaImage>
pub fn decode(&self, texture: &Texture2D) -> Result<RgbaImage>
Decode texture to RGBA image
This method dispatches to the appropriate specialized decoder based on the texture format.
Sourcepub fn can_decode(&self, format: TextureFormat) -> bool
pub fn can_decode(&self, format: TextureFormat) -> bool
Check if a format can be decoded
Sourcepub fn supported_formats(&self) -> Vec<TextureFormat>
pub fn supported_formats(&self) -> Vec<TextureFormat>
Get list of supported formats
Trait Implementations§
Auto Trait Implementations§
impl Freeze for TextureDecoder
impl RefUnwindSafe for TextureDecoder
impl Send for TextureDecoder
impl Sync for TextureDecoder
impl Unpin for TextureDecoder
impl UnwindSafe for TextureDecoder
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Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
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fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
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if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
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impl<T> Pointable for T
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Source§fn read_from_little_endian(read: &mut R) -> Result<Self, Error>
fn read_from_little_endian(read: &mut R) -> Result<Self, Error>
Read this value from the supplied reader. Same as
ReadEndian::read_from_little_endian().