Texture2D

Struct Texture2D 

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pub struct Texture2D {
Show 20 fields pub name: String, pub width: i32, pub height: i32, pub complete_image_size: i32, pub format: TextureFormat, pub mip_map: bool, pub mip_count: i32, pub is_readable: bool, pub image_count: i32, pub texture_dimension: i32, pub light_map_format: i32, pub color_space: i32, pub data_size: i32, pub stream_info: StreamingInfo, pub texture_settings: GLTextureSettings, pub image_data: Vec<u8>, pub forced_fallback_format: Option<i32>, pub downscale_fallback: Option<bool>, pub is_alpha_channel_optional: Option<bool>, pub mips_stripped: Option<i32>,
}
Expand description

Texture2D object representation

This structure contains all the data needed to represent a Unity Texture2D object. It includes both metadata and the actual image data.

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§name: String§width: i32§height: i32§complete_image_size: i32§format: TextureFormat§mip_map: bool§mip_count: i32§is_readable: bool§image_count: i32§texture_dimension: i32§light_map_format: i32§color_space: i32§data_size: i32§stream_info: StreamingInfo§texture_settings: GLTextureSettings§image_data: Vec<u8>§forced_fallback_format: Option<i32>§downscale_fallback: Option<bool>§is_alpha_channel_optional: Option<bool>§mips_stripped: Option<i32>

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impl Texture2D

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pub fn new(name: String, width: i32, height: i32, format: TextureFormat) -> Self

Create a new Texture2D with basic parameters

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pub fn has_valid_dimensions(&self) -> bool

Check if texture has valid dimensions

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pub fn has_image_data(&self) -> bool

Check if texture has image data

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pub fn dimensions(&self) -> (u32, u32)

Get texture dimensions as tuple

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pub fn is_streamed(&self) -> bool

Check if texture uses external streaming

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pub fn expected_data_size(&self) -> u32

Get expected data size based on format and dimensions

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pub fn validate(&self) -> Result<(), String>

Validate texture data consistency

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impl Clone for Texture2D

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fn clone(&self) -> Texture2D

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Texture2D

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for Texture2D

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl<'de> Deserialize<'de> for Texture2D

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Serialize for Texture2D

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<F, T> IntoSample<T> for F
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fn into_sample(self) -> T

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impl<T> Pointable for T

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const ALIGN: usize

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

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Dereferences the given pointer. Read more
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fn read_from_little_endian(read: &mut R) -> Result<Self, Error>

Read this value from the supplied reader. Same as ReadEndian::read_from_little_endian().
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fn read_from_big_endian(read: &mut R) -> Result<Self, Error>

Read this value from the supplied reader. Same as ReadEndian::read_from_big_endian().
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fn read_from_native_endian(read: &mut R) -> Result<Self, Error>

Read this value from the supplied reader. Same as ReadEndian::read_from_native_endian().
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type Owned = T

The resulting type after obtaining ownership.
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Creates owned data from borrowed data, usually by cloning. Read more
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Uses borrowed data to replace owned data, usually by cloning. Read more
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type Error = Infallible

The type returned in the event of a conversion error.
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Performs the conversion.
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where T: for<'de> Deserialize<'de>,