TypeTree

Struct TypeTree 

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pub struct TypeTree {
    pub nodes: Vec<TypeTreeNode>,
    pub string_buffer: Vec<u8>,
    pub version: u32,
    pub platform: u32,
    pub has_type_dependencies: bool,
}
Expand description

Complete TypeTree structure

This structure contains the complete type information for a Unity object, including all field definitions and their relationships.

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§nodes: Vec<TypeTreeNode>

Root nodes of the type tree

§string_buffer: Vec<u8>

String buffer for type and field names

§version: u32

Version of the type tree format

§platform: u32

Platform target

§has_type_dependencies: bool

Whether type tree has type dependencies

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impl TypeTree

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pub fn new() -> Self

Create a new empty TypeTree

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pub fn with_capacity(capacity: usize) -> Self

Create a TypeTree with initial capacity

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pub fn is_empty(&self) -> bool

Check if the TypeTree is empty

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pub fn node_count(&self) -> usize

Get the number of root nodes

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pub fn add_node(&mut self, node: TypeTreeNode)

Add a root node

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pub fn find_node(&self, name: &str) -> Option<&TypeTreeNode>

Find a root node by name

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pub fn find_node_mut(&mut self, name: &str) -> Option<&mut TypeTreeNode>

Find a root node by name (mutable)

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pub fn node_names(&self) -> Vec<&str>

Get all root node names

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pub fn name_peek_prefix(&self) -> Option<(usize, String)>

Return the minimal root-child prefix length needed to read an object name field.

This is inspired by UnityPy’s peek_name() strategy: we parse only the first N root fields, stopping at m_Name/name instead of reading the full object.

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pub fn clear(&mut self)

Clear all nodes

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pub fn get_string(&self, offset: u32) -> Option<String>

Get string from buffer at offset

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pub fn add_string(&mut self, s: &str) -> u32

Add string to buffer and return offset

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pub fn validate(&self) -> Result<(), String>

Validate the entire TypeTree

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pub fn statistics(&self) -> TypeTreeStatistics

Get TypeTree statistics

Trait Implementations§

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impl Clone for TypeTree

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fn clone(&self) -> TypeTree

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for TypeTree

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for TypeTree

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl<'de> Deserialize<'de> for TypeTree

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Serialize for TypeTree

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,