Expand description
Metadata type definitions
This module defines all the data structures used for Unity asset metadata extraction.
Modules§
- class_
ids - Unity class ID constants for metadata extraction (single source of truth:
unity-asset-core) Common Unity class IDs
Structs§
- Asset
Metadata - Comprehensive metadata for a Unity asset
- Asset
Reference - Asset reference information
- Asset
Relationships - Asset relationships and hierarchy
- Component
Relationship - Component relationship information
- Dependency
Graph - Dependency graph representation
- Dependency
Info - Dependency information
- External
Object Ref - External object reference (PPtr where
fileID > 0) - External
Reference - External file reference
- Extraction
Config - Metadata extraction configuration
- Extraction
Result - Metadata extraction result
- Extraction
Stats - Statistics about the extraction process
- File
Info - Basic file information
- Game
Object Hierarchy - GameObject hierarchy information
- Internal
Reference - Internal object reference
- Memory
Usage - Memory usage statistics
- Object
Statistics - Object statistics within the asset
- Object
Summary - Summary of an individual object
- Performance
Metrics - Performance metrics