SerializedFileParser

Struct SerializedFileParser 

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pub struct SerializedFileParser;
Expand description

SerializedFile parser

This struct handles the parsing of Unity SerializedFile structures, supporting different Unity versions and formats.

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impl SerializedFileParser

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pub fn from_bytes(data: Vec<u8>) -> Result<SerializedFile>

Parse SerializedFile from binary data

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pub fn from_bytes_with_options( data: Vec<u8>, preload_object_data: bool, ) -> Result<SerializedFile>

Parse SerializedFile from binary data with options

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pub fn from_shared_range( data: SharedBytes, range: Range<usize>, ) -> Result<SerializedFile>

Parse a SerializedFile from a shared backing buffer + byte range (zero-copy view).

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pub fn from_shared_range_with_options( data: SharedBytes, range: Range<usize>, preload_object_data: bool, ) -> Result<SerializedFile>

Parse a SerializedFile from a shared backing buffer + byte range (zero-copy view), with options.

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pub fn validate(file: &SerializedFile) -> Result<()>

Validate parsed SerializedFile

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pub fn get_parsing_stats(file: &SerializedFile) -> ParsingStats

Get parsing statistics

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