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BlockCanvas

Struct BlockCanvas 

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pub struct BlockCanvas { /* private fields */ }
Expand description

A 2x2 pixel-per-character canvas using Unicode block elements.

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impl BlockCanvas

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pub fn new( char_width: usize, char_height: usize, origin_x: f64, origin_y: f64, plot_width: f64, plot_height: f64, ) -> Self

Creates a block canvas with identity axis scales.

§Panics

Panics when either axis transform cannot be constructed. This occurs if plot spans are non-positive, pixel dimensions are zero, or origins are non-finite.

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impl Canvas for BlockCanvas

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fn pixel(&mut self, x: usize, y: usize, color: CanvasColor)

Sets a single pixel at the given pixel coordinates.
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fn glyph_at(&self, col: usize, row: usize) -> char

Returns the Unicode glyph for the character cell at (col, row).
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fn color_at(&self, col: usize, row: usize) -> CanvasColor

Returns the composited color for the character cell at (col, row).
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fn char_width(&self) -> usize

The number of character columns in this canvas.
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fn char_height(&self) -> usize

The number of character rows in this canvas.
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fn pixel_width(&self) -> usize

The total pixel width (character columns times pixels per character).
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fn pixel_height(&self) -> usize

The total pixel height (character rows times pixels per character).
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fn transform(&self) -> &Transform2D

Returns a reference to this canvas’s coordinate transform.
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fn transform_mut(&mut self) -> &mut Transform2D

Returns a mutable reference to this canvas’s coordinate transform.
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fn point(&mut self, x: f64, y: f64, color: CanvasColor)

Plots a single data-space point, transforming it to pixel coordinates.
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fn points(&mut self, xs: &[f64], ys: &[f64], color: CanvasColor)

Plots multiple data-space points. Silently ignores mismatched lengths.
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fn line(&mut self, x1: f64, y1: f64, x2: f64, y2: f64, color: CanvasColor)

Draws a line between two data-space points using DDA rasterization.
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fn lines(&mut self, xs: &[f64], ys: &[f64], color: CanvasColor)

Draws connected line segments through consecutive point pairs.
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fn row_cells( &self, row: usize, ) -> impl Iterator<Item = (char, CanvasColor)> + '_

Iterates over (glyph, color) pairs for all cells in a character row.
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impl Clone for BlockCanvas

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fn clone(&self) -> BlockCanvas

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for BlockCanvas

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for BlockCanvas

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fn eq(&self, other: &BlockCanvas) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for BlockCanvas

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<C> GraphicsArea for C
where C: Canvas,

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fn nrows(&self) -> usize

The number of character rows in the graphics area.
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fn ncols(&self) -> usize

The number of character columns in the graphics area.
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fn render_row(&self, row: usize, out: &mut Vec<RowCell>)

Fills out with the cells for the given row index.
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fn blank_char(&self) -> char

The blank character used to fill empty cells (default: space).
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fn prepare_render(&mut self)

Called before rendering begins. Override for pre-render setup.
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fn finish_render(&mut self)

Called after rendering completes. Override for post-render cleanup.
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.