pub struct IdAllocator { /* private fields */ }Expand description
Allocates globally unique VIDs and EIDs using auto-increment counters.
This allocator uses batch reservation to minimize object store writes:
- Reserves a batch of IDs (e.g., 1000) from the object store
- Allocates from the local batch until exhausted
- Reserves a new batch when needed
Implementations§
Source§impl IdAllocator
impl IdAllocator
Sourcepub async fn new(
store: Arc<dyn ObjectStore>,
path: Path,
batch_size: u64,
) -> Result<Self>
pub async fn new( store: Arc<dyn ObjectStore>, path: Path, batch_size: u64, ) -> Result<Self>
Creates a new ID allocator, loading existing state from object store.
Sourcepub async fn allocate_vid(&self) -> Result<Vid>
pub async fn allocate_vid(&self) -> Result<Vid>
Allocates a new VID.
Returns a globally unique, auto-incrementing vertex ID.
Sourcepub async fn allocate_vids(&self, count: usize) -> Result<Vec<Vid>>
pub async fn allocate_vids(&self, count: usize) -> Result<Vec<Vid>>
Allocates multiple VIDs at once.
Sourcepub async fn allocate_eid(&self) -> Result<Eid>
pub async fn allocate_eid(&self) -> Result<Eid>
Allocates a new EID.
Returns a globally unique, auto-incrementing edge ID.
Sourcepub async fn allocate_eids(&self, count: usize) -> Result<Vec<Eid>>
pub async fn allocate_eids(&self, count: usize) -> Result<Vec<Eid>>
Allocates multiple EIDs at once.
Sourcepub async fn current_vid(&self) -> u64
pub async fn current_vid(&self) -> u64
Returns the current VID counter value (next VID that would be allocated).
Sourcepub async fn current_eid(&self) -> u64
pub async fn current_eid(&self) -> u64
Returns the current EID counter value (next EID that would be allocated).
Sourcepub async fn current_hwm(&self) -> (u64, u64)
pub async fn current_hwm(&self) -> (u64, u64)
Snapshot the current high-water-marks for VID and EID.
Returns (next_vid, next_eid) — the values the next
allocations would produce if not constrained by batch
reservation. Used by Phase 2 fork-creation to bootstrap a
fork’s allocator above primary’s range without going through
disk (the primary and fork allocators may live on different
ObjectStore instances, making file-copy bootstrap fragile).
Sourcepub async fn checkpoint(&self) -> Result<()>
pub async fn checkpoint(&self) -> Result<()>
Force a checkpoint of the in-memory state to the underlying object store.
Used by Phase 2 fork creation to bootstrap a fork’s allocator
from primary’s current HWM. Without this, primary’s allocator
has an in-memory state that the on-disk manifest doesn’t yet
reflect (the disk file is only updated on batch-boundary
crossings), and the fork would start at VID 0 — colliding with
primary rows visible through the base_paths chain.
Idempotent and safe to call frequently; the persisted manifest reflects the same state if nothing has changed.
§Errors
Returns the underlying anyhow::Error from persist_manifest
(object-store put failure).
Auto Trait Implementations§
impl !Freeze for IdAllocator
impl !RefUnwindSafe for IdAllocator
impl !UnwindSafe for IdAllocator
impl Send for IdAllocator
impl Sync for IdAllocator
impl Unpin for IdAllocator
impl UnsafeUnpin for IdAllocator
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