pub struct PropertyManager { /* private fields */ }Implementations§
Source§impl PropertyManager
impl PropertyManager
pub fn new( storage: Arc<StorageManager>, schema_manager: Arc<SchemaManager>, capacity: usize, ) -> Self
pub fn cache_size(&self) -> usize
Sourcepub fn caching_enabled(&self) -> bool
pub fn caching_enabled(&self) -> bool
Check if caching is enabled
Sourcepub async fn clear_cache(&self)
pub async fn clear_cache(&self)
Clear all caches. Call this when L0 is rotated, flushed, or compaction occurs to prevent stale reads.
Sourcepub async fn invalidate_vertex(&self, _vid: Vid)
pub async fn invalidate_vertex(&self, _vid: Vid)
Invalidate a specific vertex’s cached properties.
Sourcepub async fn invalidate_edge(&self, _eid: Eid)
pub async fn invalidate_edge(&self, _eid: Eid)
Invalidate a specific edge’s cached properties.
pub async fn get_edge_prop( &self, eid: Eid, prop: &str, ctx: Option<&QueryContext>, ) -> Result<Value>
pub async fn get_all_edge_props_with_ctx( &self, eid: Eid, ctx: Option<&QueryContext>, ) -> Result<Option<Properties>>
Sourcepub async fn get_batch_vertex_props(
&self,
vids: &[Vid],
properties: &[&str],
ctx: Option<&QueryContext>,
) -> Result<HashMap<Vid, Properties>>
pub async fn get_batch_vertex_props( &self, vids: &[Vid], properties: &[&str], ctx: Option<&QueryContext>, ) -> Result<HashMap<Vid, Properties>>
Batch load properties for multiple vertices
Sourcepub async fn get_batch_edge_props(
&self,
eids: &[Eid],
properties: &[&str],
ctx: Option<&QueryContext>,
) -> Result<HashMap<Vid, Properties>>
pub async fn get_batch_edge_props( &self, eids: &[Eid], properties: &[&str], ctx: Option<&QueryContext>, ) -> Result<HashMap<Vid, Properties>>
Load properties as Arrow columns for vectorized processing Batch load properties for multiple edges
pub async fn load_properties_columnar( &self, vids: &UInt64Array, properties: &[&str], ctx: Option<&QueryContext>, ) -> Result<RecordBatch>
Sourcepub async fn get_batch_labels(
&self,
vids: &[Vid],
ctx: Option<&QueryContext>,
) -> Result<HashMap<Vid, Vec<String>>>
pub async fn get_batch_labels( &self, vids: &[Vid], ctx: Option<&QueryContext>, ) -> Result<HashMap<Vid, Vec<String>>>
Batch load labels for multiple vertices.
pub async fn get_all_vertex_props(&self, vid: Vid) -> Result<Properties>
pub async fn get_all_vertex_props_with_ctx( &self, vid: Vid, ctx: Option<&QueryContext>, ) -> Result<Option<Properties>>
Sourcepub async fn get_batch_vertex_props_for_label(
&self,
vids: &[Vid],
label: &str,
ctx: Option<&QueryContext>,
) -> Result<HashMap<Vid, Properties>>
pub async fn get_batch_vertex_props_for_label( &self, vids: &[Vid], label: &str, ctx: Option<&QueryContext>, ) -> Result<HashMap<Vid, Properties>>
Batch-fetch properties for multiple vertices of a known label.
Queries L0 layers in-memory, then fetches remaining VIDs from LanceDB in
a single _vid IN (...) query on the label table. Much faster than
per-vertex get_all_vertex_props_with_ctx when many vertices need loading.
pub async fn get_vertex_prop(&self, vid: Vid, prop: &str) -> Result<Value>
pub async fn get_vertex_prop_with_ctx( &self, vid: Vid, prop: &str, ctx: Option<&QueryContext>, ) -> Result<Value>
Auto Trait Implementations§
impl !Freeze for PropertyManager
impl !RefUnwindSafe for PropertyManager
impl Send for PropertyManager
impl Sync for PropertyManager
impl Unpin for PropertyManager
impl UnsafeUnpin for PropertyManager
impl !UnwindSafe for PropertyManager
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