pub struct WebGLVertexArray(pub u32);Expand description
an OpenGL vertex array object created with GLContext::create_vertex_array.
Vertex array objects store all the state needed to supply vertex data.
Tuple Fields§
§0: u32Trait Implementations§
Source§impl Debug for WebGLVertexArray
impl Debug for WebGLVertexArray
Auto Trait Implementations§
impl Freeze for WebGLVertexArray
impl RefUnwindSafe for WebGLVertexArray
impl Send for WebGLVertexArray
impl Sync for WebGLVertexArray
impl Unpin for WebGLVertexArray
impl UnwindSafe for WebGLVertexArray
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more